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Legault reviews Mario Strikers Charged (WII)

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Legault said...

A basic Mario sports title: take the sport, get rid off the dull parts and add power-ups, special attacks and fun areas.

+ Customization. Every captain and every minion has seperate stats and their own special abilities. Very nice.
+ Megastrikes. They feel good, they have cool animations and are oddly enough not balance-breaking.
+ Multiplayer is fun. No doubt about it. And isn't having fun the most important part of a game?
+ Areas are alive and unique, this and the powerups maje sure the action never stops.
- Balance. Some captains you won't be using at all, same with the minions. For example, captains and minions that can jump can jump over the goalie, scoring an easy goal.
- Singleplayer. No chance to edit teams in between play, overly difficult opponents and losing a single match kinda eliminates you straigth away. This feels more like a chore than it feels like fun.

Game Traits applied to Mario Strikers Charged (WII) by Legault

  • The Setting:
    Fantasy sport
  • Playing As:
    Mario characters
  • Playing Against:
    The Game, Friends
  • How it's Played:
     
  • General Tone:
    easy learning curve, fun
Mario Strikers Charged

Mario Strikers Charged (WII)

Genre/Style: Sports/Soccer
Release Date: 30/JUL/07
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