Game Night!: This weekend! https://www.facebook.com/events/317792721696252/
358/2 days takes place between KH1 and 2, after chain of memories, and supposedly tells us more about Roxas.
+ Lots of customizability and playable characters (in mission mode).
+ Magic has never been unlimited but now they actually force you to plan it out since the uses are now VERY limited. Every spell is also unique. (ex: Cure heals and small invul, cura heals over time)
+ The graphics are (nearly) PS2 worthy. Sound is fine like always. Pretty impressive for the DS with the KH style.
- Grindy, especially when taking into account mission mode and challenge missions are basically the same level with some miinor changes. Sadly enough the fighting system doesn't work as well as we'd hope.
- Magic system. The revamp isn't bad in most cases... the fact that most lv1 spells are better then the higher tiers, is bad. Most people will stick with Fire, Cure and Blizara (2 tier ones and a single tier 2).
-Mission mode with the extra characters is fun but some missions are unplayable with some characters!
All in all you'll often be bashing your attack button going trough the same foes over and over again. It's a pity, this game could've been so much more...
Game Traits applied to Kingdom Hearts 358/2 Days (DS) by Legault