Game Night!: This weekend! https://www.facebook.com/events/317792721696252/
The Sacred Stones is the second installment on the GBA and a pretty nice game.
+ The characters and the story may be a bit cliché at times but they get the job done and are actually quite immersive. And that's all I ask :D
+ Besides the base classes you've got 3 starter chars that allow you to customize your force in a way that was previously unheard of. And the best part? If you've completed the story both ways you can afterwards choose to branch them off into the super trainee classes. Nice.
+ Characters now have 2 choices instead of 1 for promotion. Needs no more explanation.
+ After finishing the campaign you can fight some more, unlocking "secret" characters in the progress. Good replayability.
- After finishing a story battle you access a map where you find random battles and shops. I don't like this due to it not fitting with the series. You don't feel like you're in some desperate struggle 'cause, "honey, we gotta go shoppin' for some new pointy sticks" <
Game Traits applied to Fire Emblem: The Sacred Stones (GBA) by Legault