Winter!: Prepare for holiday gaming!
Eternal Sonata is a JRPG mostly based around Chopin. This means a light-hearted, musically very sound RPG.
+ The graphics are cheeky and not bad. You'll feel like you're in a good fantasy world, ready to be explored by you.
+ The story isn't the old-fashioned "oh noez! Big evil guy tries to do big evil thingz and only we can stop it!" but it's more like the characters stumble upon some hard facts and realize they are the only ones who know the truth. Since no one would believe them they'll have to stop it themselves, despite the fact that all odds are against them.
+Music. Very good... 'nuff said :D
+ Battles take place after encountering a monster on the map (meaning you could skip all combat if wanted) in an arena divided in light and shadow zones. Each character gets 2 skill per zone, meaning you can really spice up your battles.
+ The party level/ Battle system starts easy and the first three levels or so only make the battles harder while you learn to play the game. Afterwards you actually get deeper, more involving battles and more options with each level up. Good system and easy to get to grips with.
- While the graphics are good, some things are just stupid. For instance, all character seem to be unable to put their arms down...
- Some dungeons and plot twists are rather poorly designed...
Game Traits applied to Eternal Sonata (X360) by Legault